
Spider Hatchling Bell, Spider Flute and Spider Matriarch's Leg: Summon lasts for 3 turns. Ghost Ship - Summon Ghost: Summon lasts for 3 turns. Lost Wizard - Astral Rift (Forbidden Tome): Summon lasts for 3 turns. Horned God - Awaken Flora: Summon lasts for 3 turns.Ĭonjure Divine Beacon: Summon lasts for 3 turns.Įxplosive Manifestation: Summon lasts for 3 turns.įire Giant - Conjure Runestone: Now correctly says it lasts 3 turns. Wildspeaker - Conjure Animal: Summon lasts for 4 turns. Totem of the Wild now lasts 3 turns instead of 5.Īnimals summoned by the totem last 3 turns. Summon Undead: Now summons a T3 undead unit that lasts for 3 turns.Ĭonjure Astral Keeper: Summon lasts for 3 turns.Ĭonjure Amplification Pylon: Summon lasts for 3 turns Increased Damage from 16 to 20 Lighting Damage. Summon Elemental: Summon lasts for 3 turns.

Most Tactical Combat Summons now have a limited amount of turns to live. This prevents high crit chance units always hitting hard to hit targets. The “Manufactured War” Achievement now triggers when starting any war of Moderate Justification or Higher when reached using Fabricated Grievances.Ī unit’s critical hit chance can no longer be higher than their chance to hit a target. The Difficulty setting of the Initiation Realm is now locked to Easy. Observe Mode has a new setting “Enemies Only.” With this setting only movement/actions done by Hostile Armies will focus the World Map Camera.Īdded Social Media buttons to Main & Pause Menu. This now has an animated sequence so the Player can visually see where the location is relative to their current location. The “Show Location” button should now indicate way better where the corresponding event location resides. They also include tooltips so you don’t have to enter the Unit Panel anymore to determine what an effect does.

Here, you can see the number of stacks and duration of a status effect. Status Effects are now also displayed in the Unit Abilities panel.

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You now have the ability to disable the “Combat Action Camera”, giving full control to the Player. Underground Resources - Excavating Diggable Earth can uncover Resource Nodes & Magic Materials alongside Pickups and the occasional Marauding Army.ĭismantle City Ruins - This 3 turn World Map operation allows the removal of City Ruins from a province making it eligible for annexation. New Events - Further explore the history of your Ruler with new Origin Events for Ascended Champions & Wizard Kings.

Gain extra Mana for unequipped Hero Items in your inventory and start with 2 Random Hero Items. Society Trait: Artifact Hoarders - Gain a T2 or T3 Hero Item after clearing an Ancient Wonder or Infestation. Found in your Custom Rulers Tab, this option will generate a Random Ruler/Faction to play as.īody Trait: Poisonous - Form Units gain +2 Blight Resistance and Melee Attackers have a base 30% chance of becoming Poisoned. This takes you to Faction Selection where you can Create a New Faction or choose to Edit an existing one.Īdded a Random Ruler Generator. New Feature: Create Faction & Random GeneratorĪdded a “Create Faction” option to the Main Menu. Without further ado, let's have a look at the list of changes! Highlights
